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Software copyright buy
For Software Copyright Buy Locally
To gain permission to use software copyright, buy the software. This sounds like such a simple solution and yet I know this isn't always as easy as it seems. Software is expensive, largely due to misuse and abuses of the past and the average consumer can't always afford to buy the software package and product he or she needs for business or pleasure. It is important when setting priorities for software purchases that you don't limit all your purchases to pleasurable pursuits.
When making copyright software buy, be sure that you are getting the best possible product for your money. I've seen so many people spend foolishly for one product because it is the most common product on the market when another less expensive product would have been completely adequate at far less than half the price. Most people never use the bells and whistles they pay for when purchasing software.
The best way to be sure that you are getting the best copyright software buy you can possibly get is to make a list of things you need your software to do, the things you'd like it to, and find all the software on the market that does those things. Find the one with the lowest cost and the most necessary features and let that be the software you decide to purchase. Don't make these decisions on the spur of the moment as you will almost always cost yourself more money in the long run.
Another way to insure that you are getting a great copyright software buy is by comparing prices at local and online stores before making the purchase. You might be surprised by where you will find the lowest price (also keep in mind shipping costs when purchasing online they do swing the vote sometimes). Comparative pricing can save you hundreds of dollars in the course of a year on personal software and quite literally thousands of dollars each year on professional software. Be sure to make those decisions wisely as money spent poorly is money that could have been spent elsewhere.
You should always remember when comparing prices and searching for the deal of the century when it comes to copyright software buy from a reputable source. This shouldn't have to be said but it really must be said. You would be amazed at how many people have received pirated software from purchases they've made online. This is an especially bad things for business deals in which the software was needed rather than personal software that was merely wanted and looked forward to. In business you could very well loose your investment in the pirated software as well valuable time getting the copyright software buy you actually needed in the first place.
While the costs of doing business locally are often more expensive than it can be online I do recommend that for some purchases, particularly copyright software buy locally even if it is a little more costly. It's nice to know that there's a person on the other side if something goes wrong and that they want your business and want people in the community to respect their business. In other words local businesses are much more likely to give the personal touch and protect their reputations by doing the right thing.
There are many other reasons that buying locally is good for you and your business buying needs. Buying locally for your business will establish your business locally (this is especially good if you don't have a huge presence or massive storefront from which to advertise). It also helps you make important business contacts in order to help your local business grow. For your copyright software buy locally to have some degree of assurance about the product you are getting.
Web Hosting - Redundancy and Failover Among the more useful innovations in computing, actually invented decades ago, are the twin ideas of redundancy and failover. These fancy words name very common sense concepts. When one computer (or part) fails, switch to another. Doing that seamlessly and quickly versus slowly with disruption defines one difference between good hosting and bad. Network redundancy is the most widely used example. The Internet is just that, an inter-connected set of networks. Between and within networks are paths that make possible page requests, file transfers and data movement from one spot (called a 'node') to the next. If you have two or more paths between a user's computer and the server, one becoming unavailable is not much of a problem. Closing one street is not so bad, if you can drive down another just as easily. Of course, there's the catch: 'just as easily'. When one path fails, the total load (the amount of data requested and by how many within what time frame) doesn't change. Now the same number of 'cars' are using fewer 'roads'. That can lead to traffic jams. A very different, but related, phenomenon occurs when there suddenly become more 'cars', as happens in a massively widespread virus attack, for example. Then, a large number of useless and destructive programs are running around flooding the network. Making the situation worse, at a certain point, parts of the networks may shut down to prevent further spread, producing more 'cars' on now-fewer 'roads'. A related form of redundancy and failover can be carried out with servers, which are in essence the 'end-nodes' of a network path. Servers can fail because of a hard drive failure, motherboard overheating, memory malfunction, operating system bug, web server software overload or any of a hundred other causes. Whatever the cause, when two or more servers are configured so that another can take up the slack from one that's failed, that is redundancy. That is more difficult to achieve than network redundancy, but it is still very common. Not as common as it should be, since many times a failed server is just re-booted or replaced or repaired with another piece of hardware. But, more sophisticated web hosting companies will have such redundancy in place. And that's one lesson for anyone considering which web hosting company may offer superior service over another (similarly priced) company. Look at which company can offer competent assistance when things fail, as they always do sooner or later. One company may have a habit of simply re-booting. Others may have redundant disk arrays. Hardware containing multiple disk drives to which the server has access allows for one or more drives to fail without bringing the system down. The failed drive is replaced and no one but the administrator is even aware there was a problem. Still other companies may have still more sophisticated systems in place. Failover servers that take up the load of a crashed computer, without the end-user seeing anything are possible. In fact, in better installations, they're the norm. When they're in place, the user has at most only to refresh his or her browser and, bingo, everything is fine. The more a web site owner knows about redundancy and failover, the better he or she can understand why things go wrong, and what options are available when they do. That knowledge can lead to better choices for a better web site experience.
Copyright Infringement Statistics Copyright infringement statistics, by most standards are inflated. Most recent copyright infringement statistics cite that almost 30 percent of software is pirated in the United States of America. This means that they think 30 percent of the software on your computer is illegal… they think we’re all thieves, to an extent. However, copyright holders have good reason to worry that we’re violating their rules: the number of suspects referred to the United States attorneys with an Intellectual Property lead charge increased twenty six percent in the period between 2002 and 2004 – and there have been studies that show that this is rising. Copyright infringement statistics are difficult to come by, but it’s plain to see it’s affecting every aspect of intellectual copy. Copyright infringement statistics show that in addition to software privacy, there are a lot of violations in the music world. Copyright infringement statistics show that many unsuspecting people, from college students to thirty-something a professional, download music on a consistent basis, and often it’s not downloaded legally. Often times, someone will download a song off a MySpace or YouTube page, without giving thought to who really owns the copyright and if it’s legal for them to have it. Copyright infringement statistics, brought to us by the music recording industry, would have us believe that online infringement is seriously hurting the recording industry. A sensible person, however, would realize that with the abundance of MP3 sales sites that this will turn quickly and recording giants will see the huge profits available online. It’s already begun, you see, we have yet to see the impact of online music sales, and how it will increase revenue. I’m sure, with the huge talent pool at their disposal, the media giants will find a way to monetize the internet to their fullest advantage. Copyright infringement statistics also show that many people are downloading games off the internet. With the litany of games available to us – from complete alternate worlds such as World of Warcraft to the more mainstream “The Sims” series, people are clamoring for PC games – and for good reason. They’re fun, intelligent games that play on a system everyone has – a computer. Because of this, people are always looking for new games to play and download, and they may download a game without knowing that it’s not ‘freeware’ (as many internet games are). In addition to computer games, copyright infringement statistics also show that movies are downloaded in abundance on the internet. Many peer to peer file distribution sites and programs (such as bit torrent or Kazaa) allow for the transfer of very large files, and they’re easy to find online. Using a tool provided by one of many suppliers, users can search for any item they like – and, of course, the system is abused and people download copyrighted movies and entire DVDs instead of publicly available works. Copyright infringement also branches into written works, such as articles, books, poems, etc. Many times, a student will copy a paragraph or two without realizing the implications of such copying. While they may think of it as ‘borrowing’, if it’s used on a grander scale, the person could be opening themselves up to a large court fight, especially if it’s used commercially. As you can see, copyright infringement statistics show us that many people are using copyrighted works illegally. Do your best diligence when using another’s work – and ask for permission every time you want to use something that you haven’t created. Chances are, if you just ask the question up front you’ll save yourself from becoming another copyright infringement statistic and save yourself from a major lawsuit.